The Android platform provides resources for handling media playback, in Music Player app which your apps can use to create an Music player interface between the user and their music files. In this tutorial series, we will create a basic Music player application for Android.
Music Player app will present a list of songs on the user Music player device, so that the user can select songs to play. The app will also present controls for interacting with playback and will continue playing when the user moves away from the app, with a notification displayed while playback elapses.
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Looking for a Quick Solution?
If you’re looking for a quick solution, there’s a great collection of Android app templates over at Market.
In particular, this Android Music Player app template is a great way to get started with building your own app. “Lite Music” is a premium player app template in Android, with a clean interface, that’s simple and elegant to use.
Make a Music Player Android project. If you are using Eclipse, then let the IDE (Integrated Development Environment) create a main Activity class and layout file for you. For some of the code we use in the series, you will need a minimum API level of 16, so you will need to take additional steps to support older versions. Once your project is created, open the project’s Manifest file. Inside the manifest element, add the following permission:
Music Player Android app
Again Now stick to portrait orientation for simplicity. The launchMode will aid the process of navigating back to the app after moving away from it. We will display a notification indicating the song currently being played, tapping the notification will take the user back to the app. We are also going to use a Service class for music playback. Add the following line to the project’s Manifest inside the application element and after the activity element:
Alter the package name to suit your own and change the class name if you wish.
Open the project’s main layout file and replace its contents with the following layout: Query the Device for Songs
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Let’s query the user’s device for audio files. First, add a new class to your project, naming it Song. We will use this class to model the data for a single audio file. Inside the class declaration, add three instance variables for the data we want to store for each track:Music player.
Feel free to amend the layout to suit your preferences. Each song in the list will be represented by title and artist text strings, so we will use the TextViews to display this data. Notice that the LinearLayout opening tag lists an onClick attribute. We will use this method in the main Activity class to respond to user taps on the songs in the list, playing the song represented by the list item that was tapped.
If you’re ever in need of extra help with your Android app development projects, you can find experienced Android developers on Envato Studio to help you with everything from UI design to creating a native Android app.
Click below to get the full source code android Music Player application.
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We have successfully created a Music App Android application using Android Studio.